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Kitty's AI Stealth Tweaks

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Kitty's AI Stealth Tweaks
A collection of basic changes to allow for better and easier stealth for 1.4.22.

(not) Dan's Knife and Binoc Tweaks 1.4.22 AO3.1v5

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(not) Dan's Knife and Binoc Tweaks 1.4.22 AO3.1v5
This mod boosts knife damage and bino recognition speed.

English Voices for COC.

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English Voices for COC.
Adds the English voices for all you Asians, British, and Americans. I just got the addon made from Maple_Snake but just changed it around so you don't have to install file by file, and I added some more voices. It works for all versions. WARNING: SOME OF THE TRADERS MIGHT SAY "HOWDY HO", AND MERCS AND MONOLITH DON'T HAVE ENGLISH VOICES.

Maximum Weapon Upgrade v1 [COC 1.4]

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Maximum Weapon Upgrade v1 [COC 1.4]
This addon is for you who doesn't want to choose between 2 upgrade option, to hell with it, why not both? RIGHT!! With this you will be able to purchase all available upgrade for your weapon, with restriction of some game breaking upgrade that may or may not cause problem. [OWR, AO3 & STCOP compatible]

CNPP Stalker and Gasmask animated menu addon

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CNPP Stalker and Gasmask animated menu addon
This menu addon, adds a CNPP menu shot while a stalker looking at the camera, like that old SoC wallpaper, and the Gas mask one, is a gif i found by one my friend steam profile, and i made it as a menu, its a about a gas mask hanging in somewhere in the exclusion zone. ANIMATED!

TRX: Dynamic Relations

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TRX: Dynamic Relations
An addon based on (DoctorX Dynamic Faction Relations), it change the relation between factions dynamically based on many factors.

Dan's tweaks merged with WARFIGHTER

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Dan's tweaks merged with WARFIGHTER
Merges the Actor and Damage .itx files from both mods. Allows the damage to the player from WARFIGHTER, while keeping the movement, crouch, and carry weight from Dan's tweaks

OWR and Backpack merged UI

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OWR and Backpack merged UI
Simply merged the two UIs from the different mods, so they both would have proper inventory icons. I merged the ui_icon_equipment from Original Weapon Renewal 3 v1.0 and ui_icon_equipment from TRX: Upgradable Binoculars + Backpacks so it would show both the new weapons, and the new backpack icons in game.

OWR, TRX Backpacks, Artefact Expanded merged UI

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OWR, TRX Backpacks, Artefact Expanded merged UI
NOT CURRENTLY WORKING Simply merged the 3 UIs from the different mods, so they all would have proper inventory icons. I merged the ui_icon_equipment from Original Weapon Renewal 3 v1.0. I merged the ui_icon_equipment from TRX: Upgradable Binoculars + Backpacks. And I merged the ui_icon_equipment from Artefact_Expansion_v1.33 so it would show the new weapons, the new backpack icons, and all the new artifacts as well. NOT CURRENTLY WORKING

TRX: Fresh Start

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TRX: Fresh Start
An overhaul for the New Game / Select Faction menu.

TRX: Fresh Start - weapon choice v1.0

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TRX: Fresh Start - weapon choice v1.0
Allows players to select their starter weapon in the character creation menu

Patch TRX with Dynamic menu on player faction v1.0

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Patch TRX with Dynamic menu on player faction v1.0
CoC 1.4.22 only. Patch that allows TRX Fresh Start and TRX Global Weather to be used with Dynamic menu depending on player's faction (v2)

TRX:Fresh Start SoC Style

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TRX:Fresh  Start SoC Style
Hello everyone, I have created a new interface for TRX Fresh Start.

MLR with W A R F I G H T E R Merge

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MLR with W A R F I G H T E R Merge
When WARFIGHTER overwrites MLR files, an error will occur when talking to traders with scientific suit - "Can't open section 'actor_armor_scientific'". This mod aims to fix that.

Portrait Roulette v1.0

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Portrait Roulette v1.0
My first ever mod. This adds a twist to Call of Chernobyl, enabling the selection from a series of randomized objectives that depict what the player must do. For the best effect, randomize your character on the character creation screen and embark on your quest for success...

AO3 & STCoP Arcade Style Scopes

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AO3 & STCoP Arcade Style Scopes
This mod changes the overlay of the scopes when you aim with certain weapons. This mod does not alter the external textures of the scopes, nor does it alter the presentation of a weapon's iron sights when the player is aiming down them. Despite this being a very easy mod to create, I have decided to share this small discovery of mine with my fellow modders. This mod is only compatible with AO3 and STCoP. Who knows...? Maybe someone will enjoy this...

CS:GO Movement Revamp (STCoP)

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CS:GO Movement Revamp (STCoP)
This mod revises the original S.T.A.L.K.E.R. movement style, shaping it into the style of movement that can be found in the Counter Strike: Global Offensive game. In addition to this, players' use of weaponry has also been replicated from the latter game and into the former. Allow me to explain further...

Polish voices for CoC [1.4.22/1.5]

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Polish voices for CoC [1.4.22/1.5]
This mod includes Polish voices (with voice-over speaker) for dialogs, transferred from previous games from STALKER series (SoC, CS, CoP). For more details please read the description.

P.R.O.P.E.R. Mod - (STCoP Only) v1.0

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P.R.O.P.E.R. Mod - (STCoP Only) v1.0
An experimental modification for Call of Chernobyl. In this mod, players will get the opportunity to play as (almost) any household object of their choosing...

OWR, TRX Backpacks, Artefact Expanded merged UI

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OWR, TRX Backpacks, Artefact Expanded merged UI
Simply merged the 3 UIs from the different mods, so they all would have proper inventory icons. I merged the ui_icon_equipment from Original Weapon Renewal 3 v1.0. I merged the ui_icon_equipment from TRX: Upgradable Binoculars + Backpacks. And I merged the ui_icon_equipment from Artefact_Expansion_v1.33 so it would show the new weapons, the new backpack icons, and all the new artifacts as well.
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